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At the start of the game, the moderator will tell each player what role they will have in the game, usually from the results of a script that selects people randomly. There are two basic roles that players could be:
- Townsperson – A townsperson will know his role, but not the role of anyone else, even his fellow townspeople. The townspeople will win when they have killed all of the members of the mafia.
- Mafioso – A member of the mafia. The mafia will know who his fellow comrades are, and will win when the mafia equals or outnumbers the townspeople.
The moderator's job is to describe the transition from day to night and night to day, describe when things happen such as lynchings, and do anything that's required to keep the game running. The moderator is not a player, so he can't be killed.
During the day-time, everyone in the village gathers together to talk about who among them they think is part of the mafia. The people in the mafia try to blend in as much as possible, while the townspeople try to look for people who they think seem suspicious. Everyone, even the people in the mafia, can vote on who they think should be lynched, and once someone gains a majority of the votes, the town lynches them.
Anyone can vote to lynch someone using the command !vote Person. If someone wants to remove their vote, they can use !unvote
During the night-time, the villagers go to sleep for the night (so they can't talk), and the mafia sneak off to a private channel to discuss who they want to do in. Once they make their choice, they'll send their vote to the moderator, who will announce who got killed the next morning.
This cycle continues until DEATHOMGOMGOMG